Updated 23rd December 2017
Despite the massive species variation across the Stellaris galaxy, somehow everyone ends up building cities that look like one of seven varieties. Listed here are quality mods that increase the city variety in randomly-generated species, as well as for use on your own custom species.
Some of these mods were are already feature on the Stellaris Portrait Mods page. This isn’t a mistake – those same mods do more than just introduce the species! Some of these authors have Patreon or other artwork pages (linked where they exist). Please consider visiting and donating if you like their work and want more of it!
You can subscribe to any subset of these (or all at once) using my Steam Collection “Stellaris City Mods“. I’ll update this list periodically as the modding community continues to put out such high quality work – make sure you subscribe to Odin Gaming and follow me on Twitter to be notified of updates.
The list is sorted alphabetically below. The full list:
- Alt Humanoids Cityset
- Bloodelf Cityscape
- CityScapes (5 city types)
- Corporatocratic City
- Cryptic Cityscape
- Cuelan Species
- Cyborg Species
- Demon Cityscape
- Eden Cityscape
- Elves of Stellaris
- Empty City Type
- Flying City
- Holosphere Rising
- IIC – Revival – Extra Playable Races (6 city types)
- Interesting Cities (14 city types)
- The Lovers
- More City Types (Legacy) (14 city types)
- Octee-lan Cityscape
- Organic Cityscape
- Pirate City
- Pristine City
- Star Falls (5 city types)
- Synthetic Portraits – Expanded
- Viverrokan (New!)
- Xenon Sector – Race & Ship Only
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Alt Humanoids Cityset
This replaces the default humanoids city graphics.
Roman-inspired architecture to grace your stellar republic.
CityScapes (5 city types)
A diverse set of cityscapes for a diverse galaxy, from the creator of AlphaMod.
Author: Nicolas Sabo
In-keeping with the author’s race concept, this city type might be suitable for a subterranean, insectoid, or otherwise “earthly” species.
Suitable for all your robotic/cybernetic/virtual species needs.
For the modern but nonetheless nature-loving society.
Elves of Stellaris
Authors: TheGrandN, Teneb Kel, and Princess Stabbity
Empty City Type
Author: Robert Rotten
Perhaps suitable for a nature-loving race, or otherwise ultra-militant environmentalist.
Author: Sìlfae and Oskar Potocki
For the more sinister amongst the galactic races.
Towers of server rooms to maintain those species embracing the virtual and cybernetic.
IIC – Revival – Extra Playable Races (6 city types)
Unlocks city art in the Stellaris base game for player use. Note that some of these are duplicated in other mods on this page.
Interesting Cities (14 city types)
The author has matched some cities to prominent ethics types, including xenophobe, xenophile, pacifist, materialist, spiritualist, and authoritarian.
Author: Nicolas Sabo
More City Types (Legacy) (14 city types)
Author: Trace Projectile
Includes a handful of Fallen Empire city-variants but also nine novel city types inspired by a variety of sci-fi civilisations and tropes.
<h1 “octee-lan-cityscape”>Octee-lan Cityscape
Aztec-inspired city, fit for any dinosaur king.
Ancient Egypt-inspired city, pyramids, temples, and all!
Star Falls (5 city types)
Authors: Miss Nobody and Crusader Vanguard
Note that this mod also replaces the Avian city with an “Ilium” city (although they use the same graphics).
Synthetic Portraits – Expanded
Xenon Sector – Race & Ship Only
Welcome variety on the robotic-flavour front.
Cyberpunk-esque neon cityscape.
For those that can’t bear to live with the filth below.