Over a year since release, there are now well over 1000 Civ 6 mods on the Steam Workshop. The start of 2018 seemed like a good opportunity to filter through those mods and identify about 20 interesting ones, featured in this list.
Stellaris Edicts, Campaigns, and Unity Ambitions feature in the 102nd dev diary. Details about the free 2.0 Cherryh update and upcoming Apocalypse Expansion (release date 22nd February 2018).
The 101st dev diary reveals further details about the upcoming Apocalypse expansion and 2.0 Cherryh update for Stellaris – Marauders, Pirates, and the Horde!
A proposal for a No Man’s Sky naming convention – “Odin’s Convention” – including a walkthrough of some of the procedural generation characteristics of No Man’s Sky, from systems, through planets, to fauna, flora, and more.
The eagerly-anticipated 100th dev diary did not disappoint with the announcement of Stellaris Titans and Planet Destroyers, components of a newly-announced expansion – Apocalypse!
Narrowing down ~10,000 mods for a Top 10 Stellaris Mods list wasn’t easy, but here are Odin Gaming’s favorites for the whole year of 2017. Includes more traditions, more ascension perks, more ship classes, AI improvements, visual improvements, and total overhauls.
The 99th dev diary details new Stellaris ground combat mechanics, including Fortresses, Combat Width, Collateral Damage, Planetary Damage, and the elimination of army attachments. Includes a summary of all Cherryh 2.0 changes announced to-date!
The 98th dev diary provides details for another eagerly anticipated Cherryh 2.0 feature – the Stellaris Fleet Manager! I’ll write a response to every Stellaris dev diary, so subscribe and follow if you want to be notified of these posts. You can see all responses here. Stellaris Fleet Manager One of the most tedious aspects of war was the consolidation […]