A lot of the posts on Odin Gaming focus on Stellaris which allows for the construction of megastructures. Megastructures, in their broadest sense, are large artificial objects. There’s no consensus on exactly what constitutes a megastructure beyond this, though I would argue that the clue is in the name. A megastructure is any artificial structure […]
In July 2017, I published a post entitled “M.O.R.E. – The Space 4X that Couldn’t…“. In it, I provided a break-down of the history of this overambitious space 4X. It aimed to be a spiritual successor to the likes of Master of Orion 2. For context, this was so long ago that there was no […]
A detailed examination of the new war features in Stellaris 2.0 Cherryh, a Cherryh review, a review of the new Stellaris expansion “Apocalypse”, and a first look at the state of modding in the post-2.0 environment.
Dev diary #105 provides patch notes, modding notes, and a taster of some of the new music in the upcoming Stellaris 2.0 Cherryh free update and paid Apocalypse expansion. Feature summary of both in this post.
The 104th dev diary reveals quality of life changes, Hallowed Worlds, and War Doctrines, which provide the Stellaris Cherryh Feature Roundup before release on the 22nd of February.
Changes and additions to Stellaris Ascension Perks and Civics featured in the 103rd dev diary, split between the free Cherryh 2.0 update and paid Apocalypse Expansion. Summary table for your convenience!
Stellaris Edicts, Campaigns, and Unity Ambitions feature in the 102nd dev diary. Details about the free 2.0 Cherryh update and upcoming Apocalypse Expansion (release date 22nd February 2018).
The 101st dev diary reveals further details about the upcoming Apocalypse expansion and 2.0 Cherryh update for Stellaris – Marauders, Pirates, and the Horde!
The eagerly-anticipated 100th dev diary did not disappoint with the announcement of Stellaris Titans and Planet Destroyers, components of a newly-announced expansion – Apocalypse!
The 99th dev diary details new Stellaris ground combat mechanics, including Fortresses, Combat Width, Collateral Damage, Planetary Damage, and the elimination of army attachments. Includes a summary of all Cherryh 2.0 changes announced to-date!