In July 2017, I published a post entitled “M.O.R.E. – The Space 4X that Couldn’t…“. In it, I provided a break-down of the history of this overambitious space 4X. It aimed to be a spiritual successor to the likes of Master of Orion 2. For context, this was so long ago that there was no […]
M.O.R.E. is a crowd-funded campaign many years behind schedule. Can the developers still deliver?
“What began as an era of unprecedented promise and excitement has given way to the malaise of an after party hangover.”
Give players the tools they need to distil the essence of a plot and provide a little literary sugar and fantastic stories result.