Narrowing down ~10,000 mods for a Top 10 Stellaris Mods list wasn’t easy, but here are Odin Gaming’s favorites for the whole year of 2017. Includes more traditions, more ascension perks, more ship classes, AI improvements, visual improvements, and total overhauls.
8 mods feature this month, including combat balance improvements, syncretic species customization, a new original ship set, a new advisor voice, and more. Mod of the Month is “Dynamic Political Events” by Caligula Caesar and risker!
The 99th dev diary details new Stellaris ground combat mechanics, including Fortresses, Combat Width, Collateral Damage, Planetary Damage, and the elimination of army attachments. Includes a summary of all Cherryh 2.0 changes announced to-date!
The 98th dev diary provides details for another eagerly anticipated Cherryh 2.0 feature – the Stellaris Fleet Manager! I’ll write a response to every Stellaris dev diary, so subscribe and follow if you want to be notified of these posts. You can see all responses here. Stellaris Fleet Manager One of the most tedious aspects of war was the consolidation […]
Dev Diary #97 focuses on Stellaris tech progression, with a number of tweaks set to disrupt the game’s meta. Also featured are bugfixes in 1.9 and new DLC!
The 96th dev diary is the one we’ve all been waiting for. Stellaris doomstacks are finally addressed from multiple angles, as well as ship design.
10 mods for Stellaris including more Synthetic Dawn content. Mod of the Month: Cultural Overhaul, featuring new ethics, government, traditions, and civics.
The 95th dev diary presents the Stellaris Humanoids Species Pack, to be released on 7th December 2017. Also featured on Odin Gaming are free species mods!
The 93rd dev diary focuses on a Stellaris wargoals overhaul, continuing the theme of fixing war in this grand strategy title.